Zimaro Racer was a personal project from Papp Tiberiu Armand because he wanted to show a friend how to work in Maya 3D animation software. The result was not just tacky or awkward vehicle, it’s pretty cool racing car, don’t you think? Zimaro Racer is a three-wheel racing car that utilizes two giant rear wheels and a small front wheel.
A personal Project i started working on because i wanted to show a friend the ropes in Maya 2008. It has 89500 polys. Initially I wanted to keep it low poly but the moment I started adding some stuff in I changed my mind. I did some simple render passes (Diffuse+Ao+Direct +Indirect+Specular+Shadows) and composed it in Pshop.
The materials are mostly Maya based (Blin,Lambert and phong for the glass) and the only thing that’s not is the fuselage(I hope I spelled it right), which is mia_car_paint(a mental ray material). It’s rendered with mental ray. Total work time around 12 hours on a 4 day span.
Designer : Papp Tiberiu Armand