Tribons concept is a vision of future technology to be influence and shape ideas of community and tribalism, self-awareness and education, trust and global citizenship. The idea of Tribons concept is based on a lightweight and powerful computer system that connects kids with their friends and family, thus providing emotional support to those who are living anonymously in different cities because of the recent mobility.


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ShakEnergy battery is a different type of concept battery that can be recharged by a manual operation without the need of using any kind of components. This AA sized nickel metal hydrate battery is charged through shaking it. It also can be charged through an electrical battery charger. The ShakEnergy concept battery has five components inside, rechargeable Ni-mH battery, shaft, coiled bobbin, permanent magnet and rubber shock-absorber. The capacity of the battery is about half of the usual AA size battery and the main electricity is produced by the bobbin. When the battery is shaken, the permanent magnet moves up and down through the shaft and center of the bobbin, thus produces the electricity. The rubber base absorbs the shock, as well as helps the magnet to bounce back.


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CubeTots is a simple game that can teach children shape matching color identification, character development, alphabet and number reconviction, and sensory skills through vibrations, lights and counting. The shapes can be stack up in any way as the children want and they will get only ten seconds to stack them up numerically or alphabetically, before the toy will start vibrating and the whole stake fall down. This is only one phase of the game; there are many other alternatives of playing the game, each with different innovations. This toy is designed for children between 4 to 6 years old.


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Harmony and Acoustic Research Project or HARP is a weather-proof communal musical instrument specially designed for urban parks. Primary goal of this project was to harness the power of music as a universal language which is the most effective way to unite people. This circular innovative musical instrument has a 10 feet circle which encourages the act of interaction and creates a sense of closeness. Installation of this instrument was divided into 4 different quadrants, each with individual sound instruments, electric organ, piano, steel drum and chimes were the initial selection.
However, these sounds are exchangeable and can be adjusted to a range of instruments like digeridoos, sitars or even vocal samples. To coincide with the park’s environment, HARP’s sound output is restricted to 75 decibels, so that only the users and those passing nearby would be able to hear its music. The ultimate vision of HARP is to get it installed in every urban parks all over the world and then be remotely connected through satellite to allow international musical association among its users.


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The CPLEGIA is a concept cerebral palsy walking unit that is specially designed to develop the walking skills of physically immature children of over 5 years old. This fully automatic walking unit has three different states. First one is an arrangement where kids can use their feet-to-ground power while sitting on the adjustable seat. Second state is for advanced walking practice, where the seat is straightened up so that the kids can walk standing with back support. Third and the final state is for more advanced treatment, where kids will walk without any back support. This product will enhance the social life participation of physically undeveloped children.


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