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	<title>Future Technology &#187; Search Results  &#187;  oled screens</title>
	<atom:link href="http://www.tuvie.com/?s=oled%20screens&#038;feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.tuvie.com</link>
	<description>Future Design, Technology, Industrial Design, Car Concept, Futuristic Gadget, and Product Concept</description>
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		<title>Ibex Speedboat by Peter Carrasquillo</title>
		<link>http://www.tuvie.com/ibex-speedboat-by-peter-carrasquillo/</link>
		<comments>http://www.tuvie.com/ibex-speedboat-by-peter-carrasquillo/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 14:24:53 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Designs and Concepts]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Transportations]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/ibex-speedboat-by-peter-carrasquillo</guid>
		<description><![CDATA[Ibex is a concept speedboat that allows the user to determine the attributes of the wake with adjustable trim planes sited at the base of the tower. The user can adjust the planes from the driver’s seat to increase the water displacement which will lead to a more defined wake. Or to have smooth driving, [...]]]></description>
			<content:encoded><![CDATA[<p>Ibex is a concept speedboat that allows the user to determine the attributes of the wake with adjustable trim planes sited at the base of the tower. The user can adjust the planes from the driver’s seat to increase the water displacement which will lead to a more defined wake. Or to have smooth driving, user can adjust the planes for decreased drag, enhanced fuel efficiency and quality ride while not disrupting other boaters. The tower, below dash consoles and lower swim deck area is featured with ultra-thin OLED lighting which is completely unnoticeable during the day, but can produce any number of colors at night to offer a unique boating experience.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ibex-wake-sport1.jpg" alt="ibex wake sport boat" /></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ibex-wake-sport2.jpg" alt="ibex wake sport boat" /></p>
<p><span id="more-3915"></span><br />
Ibex comprises high-end multimedia system including video, audio, wireless network connectivity and on-board memory storage, controlled through touch-screens located at the passenger console and swim deck. Moreover, the tower of this boat is equipped with rear facing cameras that will offer the rear-views to the driver for better driving. Within the front hatch, there is a color-matched and flush-mounted hard top that can be removed to reveal a luxurious foredeck bench. This boat features direct drive propulsion mechanism that eliminates the probability of injury or unexpected situations on an exposed prop while lessening the boat’s draft also.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ibex-wake-sport3.jpg" alt="ibex wake sport boat" /></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ibex-wake-sport4.jpg" alt="ibex wake sport boat" /></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ibex-wake-sport5.jpg" alt="ibex wake sport boat" /></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ibex-wake-sport6.jpg" alt="ibex wake sport boat" /></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ibex-wake-sport7.jpg" alt="ibex wake sport boat" /></p>
<p>Designer : <a href="http://www.coroflot.com/pcarrasquillo/">Peter Carrasquillo</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Ku! Phone Concept with Ability to Form Switches, Buttons, and Wipers Over The Surface</title>
		<link>http://www.tuvie.com/ku-phone-concept-with-ability-to-form-switches-buttons-and-wipers-over-the-surface/</link>
		<comments>http://www.tuvie.com/ku-phone-concept-with-ability-to-form-switches-buttons-and-wipers-over-the-surface/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 04:14:38 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Cell Phone]]></category>
		<category><![CDATA[Designs and Concepts]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/ku-phone-concept-with-ability-to-form-switches-buttons-and-wipers-over-the-surface</guid>
		<description><![CDATA[Nowadays, touchscreens are drastically being used by mobile phone manufacturers but among many others, missing of tactility problem is taking place most often. Ku Phone is a revolutionary touchscreen phone concept that can overcome this problematic approach by passing a temperate electric current for different material sizes both linear and three-dimensional ones. This handset is [...]]]></description>
			<content:encoded><![CDATA[<p>Nowadays, touchscreens are drastically being used by mobile phone manufacturers but among many others, missing of tactility problem is taking place most often. Ku Phone is a revolutionary touchscreen phone concept that can overcome this problematic approach by passing a temperate electric current for different material sizes both linear and three-dimensional ones. This handset is designed to form switches, buttons, wipers, etc over the surface of the mobile for any particular application. Moreover, this phone can demonstrate finger force to a given area and a moderate resistant or a feedback can be produced accordingly. For example, button pressing or wiper movement at the phone can completely imitate the analogous components of traditional systems.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ku-phone1.jpg" alt="ku phone" /></p>
<p>This phone includes a giant, bright, flexible and energy-saving OLED screen which is the only way of interacting and can independently produce required buttons and wipers for operating a program. Aside from that, the ergonomic shape of that phone allows to place the phone comfortably over a palm. There is a foldable stand at the back surface of the phone that can be used to place it as a lucrative alarm clock or can be used as an elegant lamp using the brightness of the OLED screen.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ku-phone2.jpg" alt="ku phone" /></p>
<p><span id="more-3216"></span></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ku-phone3.jpg" alt="ku phone" /></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/ku-phone4.jpg" alt="ku phone" /></p>
<p>Designer : <a href="http://ilimp.livejournal.com/">Ilya Tkach</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Napkin PC Concept by Avery Holleman Has Won Microsoft Next-Gen PC  Design Competition</title>
		<link>http://www.tuvie.com/napkin-pc-concept-by-avery-holleman-has-won-microsoft-next-gen-pc-design-competition/</link>
		<comments>http://www.tuvie.com/napkin-pc-concept-by-avery-holleman-has-won-microsoft-next-gen-pc-design-competition/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 07:09:24 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Designs and Concepts]]></category>
		<category><![CDATA[Personal Computer]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/napkin-pc-concept-by-avery-holleman-has-won-microsoft-next-gen-pc-design-competition</guid>
		<description><![CDATA[Avery Holleman has developed a PC design that can turn out to be a very useful tool on your conference tables. Named as Napkin PC, the design resembles a Napkin holder, which combines multiple touch screen devices within a collaborative network. The digital pens which are a part of the device allow the users to [...]]]></description>
			<content:encoded><![CDATA[<p>Avery Holleman has developed a PC design that can turn out to be a very useful tool on your conference tables. Named as Napkin PC, the design resembles a Napkin holder, which combines multiple touch screen devices within a collaborative network. The digital pens which are a part of the device allow the users to draw on the touch screens what you would do with a pen on a napkin. As per the designer, the reason for creating the concept was to enable users to interact with any number of interfaces connected in the same network. Of course this is one napkin wherein one won&#8217;t feel embarrassed keeping notes. We already discussed some of Next Gen PC Design finalists, such as : <a href="http://www.tuvie.com/siafu-pc-design-with-full-spread-braill-layouts">Siafu PC Design</a>, <a href="http://www.tuvie.com/zen-pc-design-for-the-visually-impaired">Zen PC</a>, <a href="http://www.tuvie.com/yuno-pc-mug-concept">Yuno</a>, <a href="http://www.tuvie.com/momenta-pc-in-your-neck">Momenta Neck PC</a>, <a href="http://www.tuvie.com/the-cup-pc-concept-for-easy-intuitive-and-everyday-conduct">The Cup</a>, <a href="http://www.tuvie.com/clef-digital-music-note-stand-concept">CLEF</a> and <a href="http://www.tuvie.com/trvl-portable-pc-concept-for-travelers">TRVL</a>, and the winner goes to Napkin PC Concept, congratulation Avery!</p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc1.jpg" alt="napkin PC concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc2.jpg" alt="future napkin PC" /></p>
<p><span id="more-535"></span><br />
From the website :</p>
<p><em><strong>Passion</strong><br />
The Napkin PC aims to bring out the creative passion of the user both individually and in group sessions. It encourages spreading out and allows for multiple creative workflows that can interact or just as easily stay independent. It encourages group interaction and collaboration by allowing any number of interfaces that can be passed around or pinned up, but which all communicate with a central network.</em></p>
<p><em><strong>Users’ Culture &amp; Lifestyle</strong><br />
The primary users are creative professionals including those in any field of design, but also expanding to include business and marketing professionals who use creative thinking to come up with business plans or marketing campaigns.</em></p>
<p><em>Their primary need is to have a simple system to help keep their creativity moving and maintain good collaborative communication. They want to drink a cup of coffee, pick up a pen and let their creativity flow, without having to sit down later to actually document and organize the information later.</em></p>
<p><em>The Napkin PC is a continuously additive system, where each new idea is already documented and organized with references and connections to related ideas. In addition each Napkin interface is an instant portal to the entire network giving quick and easy access and sharing of ideas and reference material.</em></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc3.jpg" alt="napkin PC concept won Microsoft next-gen pc design" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc4.jpg" alt="napkin PC concept by avery holleman" /></p>
<p><em><strong>Market Viability</strong><br />
The design appeals to business professionals. It is ideal for work groups of around 6 people (a typical brainstorming meeting) although the system is easily expandable for larger business.</em></p>
<p><em>The viable markets are any business that works with creative professionals. Any company that relies on brainstorming and group collaboration would benefit from using a Napkin PC.</em></p>
<p><em>A secondary market is creative professionals who work alone or in smaller groups, but who want the same ability to spread out and use multiple workflows.</em></p>
<p><em><strong>Size</strong><br />
See page titled “Dimensions”</em></p>
<p><em>Napkin interface: 180mm x 180mm x 2mm<br />
Pen stylus: 140mm x 9mm x 10mm<br />
Base station: 160mm x 150mm x 150mm<br />
Mobile station: 45mm x 36mm x 15 mm</em></p>
<p><em><strong>Overview of Design</strong><br />
The Napkin PC is innovative because of its multi-flexibility. It can have multiple users, multiple interfaces, and multiple configurations. It breaks the PC down to only the interface— a pen and a space— and then gives you a multitude of both so you can let your creativity run wild.</em></p>
<p><em><strong>User &amp; Context</strong><br />
The users are creative professionals who work in collaborative groups. The PC is designed to be used for brainstorming, ideation, meetings, think tanks, etc. — anywhere where creativity is the driving force.</em></p>
<p><em><strong>Scenarios of Use</strong><br />
There are two new usage scenarios delivered by the PC. First is the brainstorming workflow. Creativity that normally starts on paper and whiteboards goes instead directly into the PC without the user changing their behavior. This creativity is richer because of the innumerable software tools and resources available on every Napkin interface. It can also be shared, compiled, and compared instantly for a smooth, speedy workflow.</em></p>
<p><em>The second scenario is a replacement for printing. Instead of ever putting ink on paper, the interfaces themselves instantly become “prints” when power is removed. They would then be used just like a print, pinned up, handed around, reviewed, etc. When the print is no longer needed the interface is simply returned to the base station as a fresh Napkin.</em></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc5.jpg" alt="napkin PC concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc6.jpg" alt="napkin PC concept" /></p>
<p><em><strong>User Interface</strong><br />
The interface consists of any number of Napkins and one of the Pens. When powered by the Pen, the Napkin is a multi-touch input display which responds to human touch as well as the Pen. The intuitive use of a pen and paper is exploited by the design, making it very easy to use. Also the ability to work on multiple interfaces in parallel, instead of shuffling through windows on a single interface, makes multitasking much easier.</em></p>
<p><em><strong>Aesthetics</strong><br />
The Base station is designed to interact like a napkin holder. The user can grab an interface from the stack in the middle of the table. The computer itself is somewhat hidden in the Napkin holder, its only reminder being the OLED status display on the front. The user only really interacts with the Napkins and the Pens. This helps them maintain hands-on, creative freedom. The square Napkin form is used because it is modular, but also because it conveys the idea of being one of many. This helps the user stay relaxed and open minded because less importance is put on a single interface.</em></p>
<p><em><strong>Technical Aspects</strong><br />
The key technologies are full color e-Paper, multi-touch input, Inductive power circuits, and high speed RF wireless connections. The e-Paper is key because of its low power consumption, thinness and flexibility, and ability to retain an image without power. Multi-touch is simply the future of intuitive input that makes the PC fun, fast, and easy to use. The inductive power circuits are crucial because they allow wireless power transfer and make the interface Napkin simple and inexpensive enough to be used in large numbers. High speed RF continues to keep everything wireless and intuitively seamless.</em></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc7.jpg" alt="napkin PC concept" /></p>
<p><em><strong>Ecology</strong><br />
The environmental sustainability of the PC is most innovative with the Napkin interface. It is the most numerous component and the one most likely to need replacing due to wear over a few years. Therefore it is beneficial to make it easy to recycle which is accomplished by powering it with an inductive circuit. This eliminates a hard-to-recycle internal battery.</em></p>
<p><em>The second, and likely more impactful, innovation is the use of the interface as an instant “print.” This eliminates the need for printers, paper, and ink, which are used in large amounts during the creative process.</em></p>
<p><em><strong>Manufacturability</strong><br />
The focus of the design is really in the interface – the Napkin and the Pen. Both have very limited actual function because they only relay information between the user and the base station. The Napkins are manufactured by adhering the layers of touch input, display, and power/communication circuit, between a protective plastic cover. The pens have a similar induction circuit and communication antenna set up along with a rechargeable battery to send power to the interface. The Base Station holds the actual PC, which is compact but powerful enough to handle multiple users.</em></p>
<p>Source : <a href="http://www.nextgendesigncomp.com/entrydetail.aspx?id=863">Next-Gen PC Design</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Need is A Simple Concept Cell Phone</title>
		<link>http://www.tuvie.com/need-is-a-simple-concept-cell-phone/</link>
		<comments>http://www.tuvie.com/need-is-a-simple-concept-cell-phone/#comments</comments>
		<pubDate>Mon, 09 Jun 2008 08:34:19 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Cell Phone]]></category>
		<category><![CDATA[Designs and Concepts]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/need-is-a-simple-concept-cell-phone</guid>
		<description><![CDATA[Today in any conventional cell phone instrument users can listen to music, use it as a camera (both video and still), see time, set reminders, use as a diary, use as a calendar, play games, check mails, phew! And yes you can use it as phone to make calls too! Well, &#8220;Need&#8221; is just that [...]]]></description>
			<content:encoded><![CDATA[<p>Today in any conventional cell phone instrument users can listen to music, use it as a camera (both video and still), see time, set reminders, use as a diary, use as a calendar, play games, check mails, phew! And yes you can use it as phone to make calls too! Well, &#8220;Need&#8221; is just that &#8211; a phone, no mp3 player no camera just phone plain and simple.</p>
<p>The phone has 2 screens of which one is touch screen while the other is OLED; though users can customize the OLED. The phone also has sliding scroll which can be moved up and down, with the phone being in lock mode if the scroll is on top and while scrolling down the screen, users can see the signal and battery strength, and when the scroll is below one can access the phonebook as well. Thus Need Cell Phone is surely a device for the purists.</p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/need-cell-phone-concept1.jpg" alt="need cell phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/need-cell-phone-concept2.jpg" alt="need cell phone concept" /></p>
<p><span id="more-490"></span></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/need-cell-phone-concept3.jpg" alt="need cell phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/need-cell-phone-concept4.jpg" alt="need cell phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/need-cell-phone-concept5.jpg" alt="need cell phone concept" /></p>
<p>Designer : <a href="http://tamerkoseli.blogspot.com/">Tamer Koseli</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Lazy Thumb Phone Concept with Only Three Button</title>
		<link>http://www.tuvie.com/lazy-thumb-phone-concept-with-only-three-button/</link>
		<comments>http://www.tuvie.com/lazy-thumb-phone-concept-with-only-three-button/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 02:53:05 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Cell Phone]]></category>
		<category><![CDATA[Designs and Concepts]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/lazy-thumb-phone-concept-with-only-three-button</guid>
		<description><![CDATA[Ever imagine to have a cell phone without those tiny keypads? Lazy thumb cell phone concept has only three button. Yes, I didn&#8217;t read it wrong, only three button. Three screen plate buttons provides tactility, and enhances the experience of combined sensibility.   Lazy thumb phone concept system is based on voice activated and [...]]]></description>
			<content:encoded><![CDATA[<p>Ever imagine to have a cell phone without those tiny keypads? Lazy thumb cell phone concept has only three button. Yes, I didn&#8217;t read it wrong, only three button. Three screen plate buttons provides tactility, and enhances the experience of combined sensibility.   Lazy thumb phone concept system is based on voice activated and has minimal function of sending and receiving calls and text messages only. Text message is sent by converting speech to text transcription by this cell phone system.</p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/lazy-thumb-phone-concept1.jpg" alt="lazy thumb phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/lazy-thumb-phone-concept2.jpg" alt="lazy thumb phone concept with touchscreen" /></p>
<p><span id="more-376"></span><br />
The three sliding buttons (concept from children&#8217;s tile puzzle) are made of Polycarbonate plates with OLED screens, and an LCD screen under the buttons shows detailed messages and directions.</p>
<p>In this device, communication is divided into two ways; person to person communication, and person to device communication. Three sliding plates are made of Polycarbonate plates with OLED screens embedded, and an LCD screen under three plates shows detailed messages and directions.</p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/lazy-thumb-phone-concept3.jpg" alt="lazy thumb phone by koo ho shin" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/lazy-thumb-phone-concept4.jpg" alt="lazy thumb sliding phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/lazy-thumb-phone-concept5.jpg" alt="lazy thumb 3 button phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/lazy-thumb-phone-concept6.jpg" alt="lazy thumb phone concept" /></p>
<p>Designer : <a href="http://www.pasly.com">Koo Ho Shin</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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