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	<title>Future Technology &#187; Search Results  &#187;  dual layers</title>
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	<link>http://www.tuvie.com</link>
	<description>Future Design, Technology, Industrial Design, Car Concept, Futuristic Gadget, and Product Concept</description>
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		<title>Tabelit Sensory Toy for People with Learning Disability</title>
		<link>http://www.tuvie.com/tabelit-sensory-toy-for-people-with-learning-disability/</link>
		<comments>http://www.tuvie.com/tabelit-sensory-toy-for-people-with-learning-disability/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 09:35:56 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Designs and Concepts]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/?p=4539</guid>
		<description><![CDATA[Tabelit is a learning toy concept that will help people with learning disability to paint by pushing buttons with different coloring facility, allowing expressing their creativity. It has been designed with five different layers and features two mini speakers to produce quality sounds. The left sidebar includes an illuminating touch strip, on which the user [...]]]></description>
			<content:encoded><![CDATA[<p>Tabelit is a learning toy concept that will help people with learning disability to paint by pushing buttons with different coloring facility, allowing expressing their creativity. It has been designed with five different layers and features two mini speakers to produce quality sounds. The left sidebar includes an illuminating touch strip, on which the user can slide their finger to select a color that will come across the switches. The user can learn shapes by following the randomly appearing shapes and accordingly, press the appropriate button for that shape. A rewarding sound will be played with every successful trace. The user can express their feelings with music by utilizing the individual sound assigned for each button such as piano, drums, etc. Moreover, it offers single or multiple player games which will develop the social and responsive skills of the user. Tabelit can be used both at home for a relaxed, multi-sensory room environment and at workplaces with maximum functionality.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.tuvie.com/wp-content/uploads/tabelit-sensory-toy-for-people-with-learning-disability1.jpg" alt="tabelit sensory toy for people with learning disability" /></p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.tuvie.com/wp-content/uploads/tabelit-sensory-toy-for-people-with-learning-disability2.jpg" alt="tabelit sensory toy for people with learning disability" /></p>
<p><span id="more-4539"></span></p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.tuvie.com/wp-content/uploads/tabelit-sensory-toy-for-people-with-learning-disability3.jpg" alt="tabelit sensory toy for people with learning disability" /></p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.tuvie.com/wp-content/uploads/tabelit-sensory-toy-for-people-with-learning-disability4.jpg" alt="tabelit sensory toy for people with learning disability" /></p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.tuvie.com/wp-content/uploads/tabelit-sensory-toy-for-people-with-learning-disability5.jpg" alt="tabelit sensory toy for people with learning disability" /></p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.tuvie.com/wp-content/uploads/tabelit-sensory-toy-for-people-with-learning-disability6.jpg" alt="tabelit sensory toy for people with learning disability" /></p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.tuvie.com/wp-content/uploads/tabelit-sensory-toy-for-people-with-learning-disability7.jpg" alt="tabelit sensory toy for people with learning disability" /></p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.tuvie.com/wp-content/uploads/tabelit-sensory-toy-for-people-with-learning-disability8.jpg" alt="tabelit sensory toy for people with learning disability" /></p>
<p>Designer : Trudy Cheung</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Ondo Music Editing Phone Concept : Play It, Mix It, Rock Out To It !</title>
		<link>http://www.tuvie.com/ondo-music-editing-phone-concept-play-it-mix-it-rock-out-to-it/</link>
		<comments>http://www.tuvie.com/ondo-music-editing-phone-concept-play-it-mix-it-rock-out-to-it/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 13:20:36 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Cell Phone]]></category>
		<category><![CDATA[Designs and Concepts]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/ondo-music-editing-phone-concept-play-it-mix-it-rock-out-to-it</guid>
		<description><![CDATA[The Onyx; this was the model mobile phone which took the more traditional keypad to a whole new level by introducing the touch screen edge. With just a finger or a joystick you could click your way to revelation. But even with the pomp and color that Synaptics and Pilotfish, who are interface developers and [...]]]></description>
			<content:encoded><![CDATA[<p>The Onyx; this was the model mobile phone which took the more traditional keypad to a whole new level by introducing the touch screen edge. With just a finger or a joystick you could click your way to revelation. But even with the pomp and color that Synaptics and Pilotfish, who are interface developers and industrial studio designers respectively, launched Onyx, it still wasn’t good enough to get sold.</p>
<p>But it may have become the harbinger of future mobile phone concept developments. With Pilotfish, a new development in the concept of phone music editing was born. The <a href="http://www.ondo-phone.eu/" target="_blank" rel="no follow">Ondo</a> combines the touch screen ability with a back that lithely twists and turns to allow for fast and comprehensive editing of desired music on the phone.</p>
<p>This new concept according to Pilotfish is a bid to lessen the burden of mobile phone manipulation especially for those who find it hard to even understand the features and also make music enthusiasts happy. Of course we can not conclusively judge the efficiency of this designed concept but the need for a classy easy to use music editor has always been in the heart of mobile phone music lovers who want a calling phone with an Ipod like concept among its features.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/pilotfish-ondo-phone1.jpg" alt="pilotfish ondo phone" /></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/pilotfish-ondo-phone2.jpg" alt="pilotfish ondo phone" /></p>
<p><span id="more-2560"></span><br />
<strong>[Press Release]</strong><br />
Pilotfish Launches Ondo Music Editing Phone Concept</p>
<p>Play it, mix it, rock out to it! Ondo enables a more flexible and physical experience in mobile phones</p>
<p>MUNICH, Germany – April 20, 2009 &#8212; Pilotfish, a progressive industrial design and product development studio based in Munich, Amsterdam and Taipei, today introduced Ondo, a dedicated music editing phone concept. The Ondo concept enables OEMs to visualize a new form of user interaction for mobile phones. User The target user for “Ondo” is the music enthusiast who seeks to interactively capture and edit sounds. Going beyond software-based solutions of other products, it is specifically designed to effectively collect pure sounds and is specially constructed to create a tactile sound editing experience.</p>
<p>Music Editing<br />
Made from form-sensitive flexible materials, “Ondo” allows the user to modify recorded sounds by physically twisting and bending the device. Like a guitarist pulling on a whammy bar, users can feel and hear the musical effects as they create them.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/pilotfish-ondo-phone3.jpg" alt="pilotfish ondo phone" /></p>
<p>Jamming<br />
Another innovative feature of “Ondo” are the three removable display ”sticks”. In their normal state, the “sticks” act as a unified touch display for the mobile device. When removed, each can be separately clipped onto a musical instrument or person to capture live sound. Like a portable recording studio, “Ondo” makes mixing tracks easy, because each “stick” picks up isolated sounds from each individual instrument. The recordings can be immediately sent via MMS (Multimedia Messaging) around the globe allowing musicians at different geographical locations to jam together.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/pilotfish-ondo-phone4.jpg" alt="pilotfish ondo phone" /></p>
<p>Mixing<br />
In party mode, “Ondo” works as a digital mixer enabling the user to create seamless transitions between songs. This is made easy with interactive touch functions combined with integrated software support.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/pilotfish-ondo-phone5.jpg" alt="pilotfish ondo phone" /></p>
<p>Market Opportunities<br />
The advantage of such a device is that a range of services and accessories can accompany it in order to enhance the sound capturing and editing experience. From a business perspective, most of the players in the mobile world can benefit: for example, content creators &#8211; by providing sound libraries or musical games for download; operators &#8211; by facilitating increased user interaction; and device manufacturers &#8211; by producing accessories such as input devices, Bluetooth instruments, etc.</p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/pilotfish-ondo-phone6.jpg" alt="pilotfish ondo phone" /></p>
<p style="text-align: center"><img src="http://www.tuvie.com/wp-content/uploads/pilotfish-ondo-phone7.jpg" alt="pilotfish ondo phone" /></p>
<p><center><br />
<object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/BWd06HvqmXE&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/BWd06HvqmXE&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></embed></object><br />
</center>Designer : <a href="http://www.pilotfish.eu/">Pilotfish</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Futuristic and Cool Mobile Phone Designs by Mac Funamizu</title>
		<link>http://www.tuvie.com/futuristic-and-cool-mobile-phone-design-by-mac-funamizu/</link>
		<comments>http://www.tuvie.com/futuristic-and-cool-mobile-phone-design-by-mac-funamizu/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 08:17:12 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Cell Phone]]></category>
		<category><![CDATA[Designs and Concepts]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/futuristic-and-cool-mobile-phone-design-by-mac-funamizu</guid>
		<description><![CDATA[Many cell phone users like to use phone with new design and impressive looks. This designer has tried to give a fresh new look to the mobile phones in different shapes and sizes. Some of the shapes are incredibly cool and sleek. Each and every mobile phone comes with different mechanisms for inputting data and [...]]]></description>
			<content:encoded><![CDATA[<p>Many cell phone users like to use phone with new design and impressive looks. This designer has tried to give a fresh new look to the mobile phones in different shapes and sizes. Some of the shapes are incredibly cool and sleek. Each and every mobile phone comes with different mechanisms for inputting data and soft key layouts. If you are searching for an innovative slider design with an impressive feature set then you might get one in these designs.</p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/mac-funamizu-mobile-phone-concept1.jpg" alt="mac funamizu mobile phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/mac-funamizu-mobile-phone-concept2.jpg" alt="mac funamizu mobile phone concept" /></p>
<p><span id="more-909"></span></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/mac-funamizu-mobile-phone-concept3.jpg" alt="mac funamizu mobile phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/mac-funamizu-mobile-phone-concept4.jpg" alt="mac funamizu mobile phone concept" /></p>
<p><center>Dual Layers Phone Concept<br />
</center></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/mac-funamizu-mobile-phone-concept5.jpg" alt="mac funamizu mobile phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/mac-funamizu-mobile-phone-concept6.jpg" alt="mac funamizu mobile phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/mac-funamizu-mobile-phone-concept7.jpg" alt="mac funamizu mobile phone concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/mac-funamizu-mobile-phone-concept8.jpg" alt="mac funamizu mobile phone concept" /></p>
<p>Designer : <a href="http://www.petitinvention.wordpress.com/">Mac Funamizu</a></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Napkin PC Concept by Avery Holleman Has Won Microsoft Next-Gen PC  Design Competition</title>
		<link>http://www.tuvie.com/napkin-pc-concept-by-avery-holleman-has-won-microsoft-next-gen-pc-design-competition/</link>
		<comments>http://www.tuvie.com/napkin-pc-concept-by-avery-holleman-has-won-microsoft-next-gen-pc-design-competition/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 07:09:24 +0000</pubDate>
		<dc:creator>TheFuture</dc:creator>
				<category><![CDATA[Designs and Concepts]]></category>
		<category><![CDATA[Personal Computer]]></category>

		<guid isPermaLink="false">http://www.tuvie.com/napkin-pc-concept-by-avery-holleman-has-won-microsoft-next-gen-pc-design-competition</guid>
		<description><![CDATA[Avery Holleman has developed a PC design that can turn out to be a very useful tool on your conference tables. Named as Napkin PC, the design resembles a Napkin holder, which combines multiple touch screen devices within a collaborative network. The digital pens which are a part of the device allow the users to [...]]]></description>
			<content:encoded><![CDATA[<p>Avery Holleman has developed a PC design that can turn out to be a very useful tool on your conference tables. Named as Napkin PC, the design resembles a Napkin holder, which combines multiple touch screen devices within a collaborative network. The digital pens which are a part of the device allow the users to draw on the touch screens what you would do with a pen on a napkin. As per the designer, the reason for creating the concept was to enable users to interact with any number of interfaces connected in the same network. Of course this is one napkin wherein one won&#8217;t feel embarrassed keeping notes. We already discussed some of Next Gen PC Design finalists, such as : <a href="http://www.tuvie.com/siafu-pc-design-with-full-spread-braill-layouts">Siafu PC Design</a>, <a href="http://www.tuvie.com/zen-pc-design-for-the-visually-impaired">Zen PC</a>, <a href="http://www.tuvie.com/yuno-pc-mug-concept">Yuno</a>, <a href="http://www.tuvie.com/momenta-pc-in-your-neck">Momenta Neck PC</a>, <a href="http://www.tuvie.com/the-cup-pc-concept-for-easy-intuitive-and-everyday-conduct">The Cup</a>, <a href="http://www.tuvie.com/clef-digital-music-note-stand-concept">CLEF</a> and <a href="http://www.tuvie.com/trvl-portable-pc-concept-for-travelers">TRVL</a>, and the winner goes to Napkin PC Concept, congratulation Avery!</p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc1.jpg" alt="napkin PC concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc2.jpg" alt="future napkin PC" /></p>
<p><span id="more-535"></span><br />
From the website :</p>
<p><em><strong>Passion</strong><br />
The Napkin PC aims to bring out the creative passion of the user both individually and in group sessions. It encourages spreading out and allows for multiple creative workflows that can interact or just as easily stay independent. It encourages group interaction and collaboration by allowing any number of interfaces that can be passed around or pinned up, but which all communicate with a central network.</em></p>
<p><em><strong>Users’ Culture &amp; Lifestyle</strong><br />
The primary users are creative professionals including those in any field of design, but also expanding to include business and marketing professionals who use creative thinking to come up with business plans or marketing campaigns.</em></p>
<p><em>Their primary need is to have a simple system to help keep their creativity moving and maintain good collaborative communication. They want to drink a cup of coffee, pick up a pen and let their creativity flow, without having to sit down later to actually document and organize the information later.</em></p>
<p><em>The Napkin PC is a continuously additive system, where each new idea is already documented and organized with references and connections to related ideas. In addition each Napkin interface is an instant portal to the entire network giving quick and easy access and sharing of ideas and reference material.</em></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc3.jpg" alt="napkin PC concept won Microsoft next-gen pc design" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc4.jpg" alt="napkin PC concept by avery holleman" /></p>
<p><em><strong>Market Viability</strong><br />
The design appeals to business professionals. It is ideal for work groups of around 6 people (a typical brainstorming meeting) although the system is easily expandable for larger business.</em></p>
<p><em>The viable markets are any business that works with creative professionals. Any company that relies on brainstorming and group collaboration would benefit from using a Napkin PC.</em></p>
<p><em>A secondary market is creative professionals who work alone or in smaller groups, but who want the same ability to spread out and use multiple workflows.</em></p>
<p><em><strong>Size</strong><br />
See page titled “Dimensions”</em></p>
<p><em>Napkin interface: 180mm x 180mm x 2mm<br />
Pen stylus: 140mm x 9mm x 10mm<br />
Base station: 160mm x 150mm x 150mm<br />
Mobile station: 45mm x 36mm x 15 mm</em></p>
<p><em><strong>Overview of Design</strong><br />
The Napkin PC is innovative because of its multi-flexibility. It can have multiple users, multiple interfaces, and multiple configurations. It breaks the PC down to only the interface— a pen and a space— and then gives you a multitude of both so you can let your creativity run wild.</em></p>
<p><em><strong>User &amp; Context</strong><br />
The users are creative professionals who work in collaborative groups. The PC is designed to be used for brainstorming, ideation, meetings, think tanks, etc. — anywhere where creativity is the driving force.</em></p>
<p><em><strong>Scenarios of Use</strong><br />
There are two new usage scenarios delivered by the PC. First is the brainstorming workflow. Creativity that normally starts on paper and whiteboards goes instead directly into the PC without the user changing their behavior. This creativity is richer because of the innumerable software tools and resources available on every Napkin interface. It can also be shared, compiled, and compared instantly for a smooth, speedy workflow.</em></p>
<p><em>The second scenario is a replacement for printing. Instead of ever putting ink on paper, the interfaces themselves instantly become “prints” when power is removed. They would then be used just like a print, pinned up, handed around, reviewed, etc. When the print is no longer needed the interface is simply returned to the base station as a fresh Napkin.</em></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc5.jpg" alt="napkin PC concept" /></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc6.jpg" alt="napkin PC concept" /></p>
<p><em><strong>User Interface</strong><br />
The interface consists of any number of Napkins and one of the Pens. When powered by the Pen, the Napkin is a multi-touch input display which responds to human touch as well as the Pen. The intuitive use of a pen and paper is exploited by the design, making it very easy to use. Also the ability to work on multiple interfaces in parallel, instead of shuffling through windows on a single interface, makes multitasking much easier.</em></p>
<p><em><strong>Aesthetics</strong><br />
The Base station is designed to interact like a napkin holder. The user can grab an interface from the stack in the middle of the table. The computer itself is somewhat hidden in the Napkin holder, its only reminder being the OLED status display on the front. The user only really interacts with the Napkins and the Pens. This helps them maintain hands-on, creative freedom. The square Napkin form is used because it is modular, but also because it conveys the idea of being one of many. This helps the user stay relaxed and open minded because less importance is put on a single interface.</em></p>
<p><em><strong>Technical Aspects</strong><br />
The key technologies are full color e-Paper, multi-touch input, Inductive power circuits, and high speed RF wireless connections. The e-Paper is key because of its low power consumption, thinness and flexibility, and ability to retain an image without power. Multi-touch is simply the future of intuitive input that makes the PC fun, fast, and easy to use. The inductive power circuits are crucial because they allow wireless power transfer and make the interface Napkin simple and inexpensive enough to be used in large numbers. High speed RF continues to keep everything wireless and intuitively seamless.</em></p>
<p style="text-align: center"><img src="http://imagesme.net/tuvie/napkin-pc7.jpg" alt="napkin PC concept" /></p>
<p><em><strong>Ecology</strong><br />
The environmental sustainability of the PC is most innovative with the Napkin interface. It is the most numerous component and the one most likely to need replacing due to wear over a few years. Therefore it is beneficial to make it easy to recycle which is accomplished by powering it with an inductive circuit. This eliminates a hard-to-recycle internal battery.</em></p>
<p><em>The second, and likely more impactful, innovation is the use of the interface as an instant “print.” This eliminates the need for printers, paper, and ink, which are used in large amounts during the creative process.</em></p>
<p><em><strong>Manufacturability</strong><br />
The focus of the design is really in the interface – the Napkin and the Pen. Both have very limited actual function because they only relay information between the user and the base station. The Napkins are manufactured by adhering the layers of touch input, display, and power/communication circuit, between a protective plastic cover. The pens have a similar induction circuit and communication antenna set up along with a rechargeable battery to send power to the interface. The Base Station holds the actual PC, which is compact but powerful enough to handle multiple users.</em></p>
<p>Source : <a href="http://www.nextgendesigncomp.com/entrydetail.aspx?id=863">Next-Gen PC Design</a></p>
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